After the much seeked success of the first Assassin Creed, Ubisoft now wants to bring a sense of completion for the second instalment (Assassin's Creed II) with some story elements explained in Assassin's Creed Bloodlines, on the PSP. Like some might expect, lightning does not strike twice, and thus we find ourselves face-to-face with a lacking version of the long-awaited sequel.
Bloodlines picks off from where the last Creed left us and it seems the villain is somehow in love with Maria. With Altair, the action takes place in Cyprus and for those new to the franchise, it will most likely be confusing.
Graphics-wise, you'll find out that Ubisoft made sure the quality of the visuals would be fit for an Assassin's Creed follow-up, even on a PSP.
Altair caries with him 4 different bl
ades, be it a long-sword or throwing knives, he uses them to dispose of guards and such, but in Bloodlines, you seem to have missions based more on killing certain individuals or generally slaying a number of enemies within a time limit. Either way, you won't be using stealth mode to often so you'll find yourself weilding the long sword more often than you think.
Most areas of the game are separated into cities and walled fortresses and the only noticeable differnce between the two are the inhabitants, as fortresses don't contain any civilians, so you can either keep a low profile, or just wack away your enemies with button mashing or precisely tapping the attack button for combos,etc.
The camera might upset you from time to time, since the default camera angle might be obscured at times, but this does not mess free running or climbing and it just appears to be a minor inconvenience.
Bloodlines in itself won't comsume more than five to six ours, if your interesnt in collectables is rather low and you look forward to completing the level as fast as possible, but given all possibilities, there are also optional side missions which lead to more free running, combat, and sometimes an assassination. These however bring nothing to the story of the game.
Unfortunately, Assassin's Creed Bloodlines doesn't feel like it belongs on a handheld, as some might argue the third dimentional free runing and other traits don't feel too smooth on the PSP. By the look of things, this is a game created more for the fans of the first instalment and if so, it did a reasonable job following Altair's movements.