The NCAA has been the stepchild of its much better rated sports conglomerate: NBA, but this time around, it seems the 360 will host a basketball game that some say is overshadowed by its more popular counterpart.
If we'd want to compare NCAA 10 to NBA 10, we'd at least expect NCAA 10 improved the AI, but no, problems persist even considering the added developer time it took for this game to be released.
Thanks to both the CBS and ESPN, the team at EA Canada has helped make the presentation better and upper the over-all basketball experience. You'll see identical logos, the same graphics transitions; right down to the commentators is identical to what's on TV. ESPN's trio of Dick Vitale, Brad Nessler and Erin Andrews have much more to say than Gus Johnson and Bill Raftery, who someti
me repeat their bland lines over and over again, to see them both in the game is ok for the fans. The attention to detail brings the presentation and layout of the game closer to the real deal.
Another cool addition to the NCAA Basketball formula comes in the form of new play calling. This year all that's needed to initiate a typical motion offense is a tap of the left shoulder button. From there you'll see your players set screens for one another and icons will show up over certain players' heads when they're open to receive a pass (you'll have a primary and secondary option).
Sometimes the passing icon appears without you player actually being open, leading to an interception, that can become frustrating and lead to random button mashing for a brief period (if you're short tempered), but more often than not the feature works as it should. You can also assign your team to do offensive moves by holding down the shoulder button. Over-all, college fans will probably appreciate the new calling system and hope it makes it into the new NBA Live title to come. A game that targets the fans of the sport, not the sport conglomerate itself.